Heading out to Death Valley next week to ride the remote areas of the park. Some of the loops are over 200 miles, and of course we'll be far away from any help. I carry assorted tools and tire repair stuff as a matter of course, as well as the factory tool kit. My spares kit has bailing (type) wire, electrical wire and a couple of butt connectors, duct and electrical tape, assorted nuts and bolts, master link, clamps, fuel line, zip ties, tow strap, tire irons and patches as well as a front and rear tube, C02 inflaters as well as a 12v air pump. What I'm wondering about is having spares on hand for the bike, like fuses, etc. Is there like a main fuse or something I should carry that could completely disable the bike? Suggestions appreciated!
Tin foil, works for cooking, containing, is light and can be used as a fuse. How about a SPOT device?
I love riding DV....when I lived in Vegas we spent lots of time out there. Last Thanksgiving I rode with a buddy based out of where the Adv group is gonna be - Panamint Spgs. Saw a fair amount of snow on our was from Saline Valley to the racetrack, and that was it. Conditions were great down Lippincott, etc. I considered going on this ride as well, but by the time it was on my radar screen accomodations were thin. Place fills up fast this time of year. I carry the same wrenches, tire stuff, tubes, etc that I do for any multi-day ride like Baja or Moab. I usually bring NoToil soaked filter skins for dusty places like that, so I can just replace the skin each day and have a like-new oiled filter element underneath. Filter skins on the flat elements like the TE uses are a tough fit though... the one thing I like about my KTM air filters.